Emma and Jordi

3d world, Artist Illustrator, Interviews, Modeling 3d

Today we will visit Spain, lovely country where many of us were there because of holidays, good gigs and fantastic medieval festivals. Emma and Jordi are lovely married couple, who had deal with digital art, modeling in 3d world and photography. They both have amazing experience and very good education which helps them realize their dreams. Jordi is 3d modeler, photographer who made content for Poser and Daz Studio. He is sponsor of 3d Creative magazine and 2d Artist magazine. Emma, his wife is Digital Artist specialized in Fantasy, Sci-fir illustrations. She is also blogger, had many interesting exhibition in Spain and other countries.  More information about their activity you can find in this interview 🙂

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Digital painting by Emma Alvarez

 

 

Artienne: Hei Emma and Jordi! What were your first steps when it comes to modeling and digital art?

Emma and Jordi: We married very young and by that time we had bad paid jobs and dreamed with having a better job some day. As Jordi was very good with computers and he programmed since a child, we thought that a good way of getting what we wanted was doing video games. We did an amateur one, an arcade, and one day, looking for information in the public library we found a book about online virtual reality. For some time we were very immersed in VR trying to make a business of it. We created 32 virtual worlds to chat in 3D and lots of avatars, an artificial intelligence bot that spoke to people online, and a server to share events. But we never got any sponsor or public aids to start our business. When we were thinking in make our mortgage bigger to get the money, Second Life appeared. Many of the small virtual worlds businesses started to close, so we didn’t dare, and we didn’t started ours.
During that time, Emma started to do illustration works and exhibitions, and Jordi started to do technical documentation for virtual worlds software. One day Emma discovered a place called Renderosity where she started to sell Photoshop brushes. Months later Jordi started to model in 3D for his Renderosity store. In that time we had 2 independent accounts as vendors. We started to adapt our skills from virtual worlds to Poser/Daz Studio, and did the same kind of 3D projects we were used too: characters, scenery, poses, clothing, jewelry, hair… And when Emma reached the Top Sellers, to be able to send products to Prime there was the requisite that we had to be both top sellers, so the old products we shared couldn’t be sent to Prime. So we merged our stores with the brand we use today, EmmaAndJordi.

 

Artienne: You both have an excellent education in the field of graphic design, digital painting and photography. How looks the educational system in Spain. Is the school, can prepare people to the profession or you need to have a look for more additional courses?

Emma and Jordi: For many years we worked and studied at the same time. Emma is graphics designer and Jordi studied photography in one of the most important schools of Barcelona, and also has a Master in virtual reality, and in marketing, although it is Emma who always dealt the marketing in our stores, as Emma’s father was an important business man and always told her notions of marketing, sales, and business strategies. But for what we actually do as 3D content creators there is no official studies. We learned lots of things during all this time, and that gave us very varied skills that now in this job make sense together.

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Product “Violin Soul” designed by Emma and Jordi

 

 Personal Transporter by Emma and Jordi

 

Artienne: What are the basic steps of your work in modeling and digital painting? Where it all begins and how it is transformed in the final result? What makes your work in the greatest difficulty? What are you working the longest? How looks your cooperation? Can you tell us more about product Violin Soul?

EmmaAndJordi’s works have two parts: the artistic part and the technical part. The artistic part is made by Emma: concept, texturing, materials, the shape of characters, the makeups, poses, expressions, promo work, thumbnails, etc. Jordi is the modeler, does the hair and clothing shape, rigging, morphing, shaders, scripting, technical work, and the artistic part of modeling. We collaborate all the time, so some designs are of we both, so most of the time this is mixed. We work in two desktops with different computers in the same room, and are working together all the time.
About Violin Soul: we like heavy metal, rock, Gothic rock, fantasy movies, vampire books… all this has a aesthetic and culture we show in our products. Actually the 3D products are a reflection of their creators, of their interests and how they see the world.

Artienne: What programs you use in your work? Do you use programs such as 3D Studio Max, Maya, After Effects,Sketch up, MS Paint or Softimage DS? What do you think about 3ds max? I heard opinion that 3d max can not give very high quality and you need to buy more expensive tools like “RenderDriver”.
What is your attitude to the plugins. Some artists claims that plugins are unnecessary because 3ds max is a very good program. Do you were using plugin from Blur Studio, Brazil, Meshtools, FreeHand tools, Character Studio, Stich, morph-o-matic or matterwaves?

Emma and Jordi: We mainly use Zbrush and Silo, Photoshop, Freehand, and a ton of smaller programs that allow us to save time to shorten the production time while keeping a high quality. Zbrush is the most powerful application to model in 3D in an artistic way and is essential for many parts of our work. But our Zbrush is very customized and adapted to the way we work. At the beginning it is not very friendly but it allows a lot of customization. We know many people don’t like it because they didn’t adapt the application to themselves but we did and now use it for most of our work, except for things that require very low poly work or very precise adjustments.
About 3D Studio Max, Jordi used it in a very old version when we began but then used others as Hexagon, or Shade. When it comes to 3D modeling applications, there is not one better than the other, each person finds one or the other better because it fits their way of working or thinking more, or has tools that they find better. Our advice is always to have some knowledge of the most popular ones, and find the one that fits best with their way of working.

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Character: EJ Adora designed by Emma and Jordi

Artienne: “Rosalia”, Agatha, Luvia, Adora, Graciana, Estella , Rita  are some of your best products.When you create a model of people. What you use for the reference? , Photographs with real models or your own imagination? Do you use the technique of “photogrammetry”in your work? How looks your work on skin texture? Did you create your own texture or rather buy from other artist, vendor?

Emma and Jordi: Our characters are very detailed and have a lot of skin work. For them we use high resolution photos, but not from an only source. We use many different photographies in a same character. We don’t use resources. At the beginning we did it, but now we prefer to make them from several photo stock images we buy.

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Character: EJ Rosalia designed by Emma and Jordi

 Artienne: Emma -On your blog, you mention often artists such as Boris Vallejo and Julie Bell. Is only these artist had the greatest influence on your digital painting?

Emma and Jordi: Absolutely! And Ken Kelly. When I was a child I was absorbed looking at Frank Frazetta’s illustrations. I used to look at disc covers of rock bands. When I saw Steve Vai’s disc cover “Love and Warfare” I decided that I wanted to become an illustrator.

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Digital painting by Emma Alvarez

Title:  The Unicorn Under The Moon

Artienne: I really like your artwork“Spring in the Golden Garden””the Dreamer Mermaid”and The Unicorn under the Moon”.  Is it a mixed media, photo-manipulation or digital painting? I understand that your artwork, images were printed on canvas? Have you thought about the release of the book with your digital painting ?


Emma and Jordi: All my illustration works are mixed media. They combine many different techniques to get the result I want. At the beginning when I did the exhibitions, I printed it in paper, but the matt crystal was very expensive, and the glossy one gave problems with reflections and light. So in an exhibition I tried to print it in canvas, and liked the result so much that I started to print in canvas, and my “Justice” illustration in canvas visited 36 exhibition rooms. In my web page they can be bought printed in canvas.
I have my web page very outdated, I have to find time for that. Yes it has always been in my mind to make a book with all my illustrations. I sometimes write and thought in mixing tales with my illustrations. I will do it some day.

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Digital painting by Emma Alvarez,

Title: Spring in the Golden Garden

Artienne: You participated as illustrator with 5 books. Can you tell a little bit about your experience as book illustrator?

Emma and Jordi: The experience of watching your work in a book is wonderful. My father was a business man of book publishing. Since I was a child I saw books and dreamed with being part of them and not only editing. But everybody expected that I was a book editor as my father. Watching my illustration in a book was achieve a dream of my childhood. In addition, one of the books was a selection of sci-fi works made by the ex-Marvel UK editor, John Freeman, and another had Ken Kelly as judge. Those two books are very special for me because they are not only important professionally but also at an emotional level. I chose the artistic part and although it has been a long and hard path I finally can say I got it to be my profession.

Artienne: Emma you had many of exhibitions and conferences in different places in Spain and other countries? Which one was your best exhibition and conference? Jordi also has deals with photography. Did you have any exhibitions together? What were your greatest achievements in this field?
 

Emma and Jordi: My favorite exhibition was in Barcelona, in the Dali museum in a dedicated room for a collective exhibition. As Dali is one of my favorite painters it was a blast to have one of my works close to his paintings. My favorite conference was about digital art. Many people who didn’t know about it was amazed with the topic, the room was full, with people standing because the chairs were full, and the public was very warm and nice.
We have exhibited together, Emma with a painting and Jordi with a photography in Taza (Morocco). The exhibition appeared in the news of the public television and it was great.


Artienne:  Jordi you are making contest for Poser and Daz Studio! What this mean? Can you say more about it? What are you working now?

Emma and Jordi: Not in this moment but we have it in our thoughts.

 

Artienne: Any plans for the future?

Emma and Jordi: Our plans is to keep on giving the best of us in our products. And in the personal side we are thinking in moving from our city and go to a new and exciting place where we can continue developing our creativity. We always thought that home is where the heart is.

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Product “Temple Guardian” designed by Emma and Jordi

 

 

 

 

 

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Magic world by Shiba Shake- interview with 3d Artist

3d world, Artist Illustrator, Interviews

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Shiba Shake –  3d Artist who doesn’t like to talk a lots about him self but he makes fantastic illustrations. His magic world is rich with different kind of creatures, elves, mermaid, dragons, vampires, demons and etc. Every render is like a beautiful story, fairy tale full of life and treasures of nature.

Artienne: When I saw your oldest works as “The queen of summer and winter”, “Elf Knight”, “Coffee by Moonlight”, “Saucy Red Devil”or “Moment of Peace”, I had the impression that you have good knowledge about Photoshop.  Did you do digital art before you found Renderosity? Do you have an education as a graphic designer or rather you are the type of self-taught?

Shiba Shake: No, I do not have any formal art education.Before Daz Studio, I had an old Wacom tablet that I used with Photoshop to draw and paint. It was a very good way for me to relax after work.  🙂

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Artienne: When I watch your images like “Medieval Tavern girl”, “Mermaids Fantasy Moon” or “Read head”,  I wonder what type of character did you use? Is this the Victoria 7 plus a combination of different morphs or something else? What is your favorite character from Daz Studio and Renderosity?

Shiba Shake: For those images, I used a combination of Eva 7 and Victoria 7. I really love both those figures and they are still my favorite. Recently, I got FWSA Freckles from Renderosity, and I super love her too. For male figures, my current favorite is FWSA Liam from Daz3D. I guess it is pretty obvious that I am a big fan of Fred Winkler and Sabby.  🙂

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Artienne: I read that you had deal with the art when you were 5 year old and you won the first Art contest. Do you have more similar achievements with traditional painting? 

Shiba Shake: Haha, no. I think that was more of a fluke than anything. My Daz Studio images are a lot better than any of my traditional or digitally painted pictures.

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Artienne: I know that you are fascinated by dragons and often these mythical figures we find on your lovely illustrations like “The lovers”, “Where Dragons Dwell”, “Lady of Winter”, “Cowboy and Dragons” or “Dragon Lord”. Which kind of dragons do you like?  Do you have favorite artists of the fantasy genre?

Shiba Shake: I love all kinds of dragons, little ones, big ones, Eastern, Western, cute, and bad-ass. One of my big favorites is DA Black Dragon from Daz. All those spikes and scales are just so fierce! My top two favorite artists are Royo and Vallejo.
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Artienne: You are the artist who is working about two years for Daz Studio. What does it mean for you this job? Is this the grim duty of doing everyday promotional render or rather something like a new challenge?

Shiba Shake: Haha, that is very flattering, but I do not work for Daz. I love Daz Studio though, purely for fun and as a hobby. It is relaxing, interesting, and I enjoy every minute of it. Plus I get a wonderful feeling of accomplishment after I finish a picture. I think 3D-Art would be a great thing to have in schools. It trains both the right and left sides of the brain.

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Artienne : Hahaha one artist gave me wrong information about you, but I am glad  that you made things clear about it. You have two blogs, which means that you like to write about your experience.  Have you thought about making a video tutorials ?

Shiba Shake: I have thought about it, but I am much more comfortable with writing. 

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Artienne: Many young artists would like to make a good renders. Is it better to do first background, set the lights and then add the character or all scene and after add cameras and lights? Any advice?

Shiba Shake: I think every artist develops their own style and it depends a lot on what we are most passionate about. I love figures, so that is my main focus. I usually start out with my main figure(s) and then build everything else around them.

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Artienne: What you think about Octane? Is this program can reduce the rendering time?

Shiba Shake: I have never tried Octane although I have seen some great renders from people who use it. Brian Sains (Sainsy) has some great Octane artwork and the way he does human skin is wonderfully realistic. He is also totally awesome, and has written some great Octane tutorials on my website.

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a-girl-and-her-pony_fullArtienne: I know that you are a lover of dogs and you made a very nice calendar with them … I know that your pseudo Shiba Shake comes from name one of your dogs. Can you tell us what is in the SPECIAL about Husky and Shiba Inu? Which kind of personality they have? 

Shiba Shake: Dogs are totally magical! I currently live with two Huskies and one Shiba. Shiba Sephy is stubborn and chock full of confidence. He is usually up to no good! J Husky Shania is happy and full of vim. She is curious about everything and lives life to the fullest. Husky Lara is the youngest and she is more gentle and shy. After she gets to know someone though, she is very affectionate and loves to do play-boxing.

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Artienne: What can you say about your activity on the portal Patreon? Let’s say some new artists would like to become your “patrons”. What you have to offer them? What advice do you have for people who just joined there recently?

Shiba Shake: Actually, I have recently suspended my Patreon. At the moment, I have too much going on and don’t have the proper time to devote to it. I did it for about a year though, and it was a great experience. I met some totally wonderful people there.

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Artienne: Which is your the best render and why?

Shiba Shake: Heh, I am not usually a very good judge of that. Usually I like my recent images best. My current favorite is probably Vampire Love on my Daz Gallery. It is romantic and I had great fun playing around with lights and colors.

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Artienne: Any plans for the future?

Shiba Shake: I would like to do more on my art website thinkdrawart.com. We currently have a fun monthly contest with DazGC for prizes. What other events would you be interested in? What discussions would you like to have with vendors? What types of articles or tutorials would you like to see? Suggestions and ideas are very welcome. I am on Facebook and DeviantArt too. 🙂 

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Artists of The 3D World part V

3d world, Artist Illustrator, Music, My Artwork, video

Another great video “Artists of the 3D World part V” which made Mike Albert from Griffox Entertainment. You can find there my illustration: “Autumn Collage”, “Purple Rain”, “Autumn Equinox Meditation”, “Mystic Dream” ” My first Nebulae Frontier ” and fantastic stuff from other very talented artists like Luc Nelson Russ Timothy Lee Vanda Wendy Yanira !!!!

 

Action by Steve Coops

3d world, Artist Illustrator, My Artwork, Vendor

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Steve Coops: I originally started in 3D with Poser 4 a long time ago. I stuck with Poser until Daz 3d managed to get their “Studio” program stable and since then I stayed with their 3D renderer. I have dabbled in creating 3D meshes in 3DS max but most of the time what I create is a means to an end and where possible I tend to buy what I need in terms of textures and meshes.

 

Though I have ventured into several genre’s mainly in the Sci-Fi fantasy bracket almost all my work is connected with my Atlantica 2200 project, an alternative Earth Super Hero series. Originally I planned on creating renders of more mainstream characters such as Marvel’s X-men with the intention of writing some fan fiction.

However, I was always dealing with the hardcore fans who often took critique to ridiculous levels such as five people having an argument over whether I did Thor’s eyebrows the correct color.

 

This was when I decided to create my own “world” and Atlantica 2200 was “born”. This had the added advantage in that since everything is my idea it cannot be wrong.

 

Since I write the superhero fiction as well for A2200 I find that the written work can inspire the art and vice versa. Often I write and see everything as a series of “movie scenes” rather like a director and sometimes it is these memories I then choose to create in 3D rendered form.
The finished work usually gets tweaked in photoshop and I have to credit Ron Deviney for his excellent art brushes for which some of my best work would not be possible. Whilst I often do standard portrait renders for my character background stories not much is involved other than a quick scene set up and render. However if I specifically set out to do a “scene” inspired from my writing it usually has to be either moody or action.

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Jade on the Warpath (in 3d)

To view this picture properly you will need some Cyan/Magenta 3D “anaglyph” glasses. It was done entirely in Daz studio and a free program called Stereo Picture Maker.
The scene was set up and the background moved and wheels rotated so that Daz Studio would render a motion blur.

Not many people realize this is that any 3D program can be used to create a stereo image. All you need is to render it with two camera set a small distance apart on the horizontal axis. I’ve done several images like this over the years and usually I add to cameras to the scene and attach them to a null object. The null is used to provide the tilt and zoom. You should always realize that both cameras must remain parallel to each other. If they both actually point at your “subject” then the 3D effect will have some oddities. The other thing to remember is problems are created the closer a color is in the scene to the actual colors of the anaglyph. In this scene the brake unit was bright red so had to be changed.
With two cameras you in the scene you now render is twice to create a “left” image and a “right” image. These are them imported into the Stereo Picture Maker which produced the anaglyph image.

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Spearhead Run

Spearhead is another of my CLEA teams and I wanted to show them in training as opposed to a “standard” group image. For this one I had started experimenting with the fact Daz Studio can export png format files which preserve the transparency.
After setting up the entire scene I hid the foreground objects and rendered it. The background and wheels were moving so that Daz Studio could create the motion blur.

I then rendered the scene with the same lighting but only the foreground elements. This produced a transparent background.

In Photoshop I took the background image and using some of Ron Deviney’s “dirt” brushes I added the sand kicked by the wheels. The flames trail from the flying character (Solar) was hand painted in Photoshop using normal brushes and several layers.
Lastly the foreground elements were brought in and given lots of blur to make it appear out of focus creating a false depth of field effect I’ve used since in other renders.

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Pirate Takedown

In A2200 there are several human/animal hybrids (an excuse I suppose to use fantasy archetypes in Sci-Fi.) On one of the official law enforcement agencies known as CLEA one team has a pair of human/fish hybrids.
The idea for this scene came about when I was thinking about how a maritime strike team might retake a shop taken over by pirates in a stealth type attack. I liked the idea of the hybrid propelling herself with such velocity under water that she could leap up and grab hold of a target and bring him down into the water.

Having an idea was one thing but pulling it off was another!

The characters, boat and everything was rendered in Daz Studio and looked very static but once in photoshop I used some of Ron Deviney’s Brushes to radically alter the image resulting in the dynamic explosion out of the water.

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Spectre

This is one of my portrait renders and one where most of the actual work was done in Photoshop. Unlike my usual portrait renders this was a lot more involved than normal, featuring Spectre, a vehicular lifeform which is rather like a hologram linked to a car. I rendered the actual scene three times.

The first one was complete, the second one was the car and street and the third one was just the character. In Photoshop car and street became the background, and the full render the upper layer. The character render was then used as a mask so that I could fade out the legs to the background layer thus giving the ghostly see through effect at the bottom. The same mask enabled be to add a glow around the character to create a hologram effect. Lastly some of Ron Deviney’s fog brushes were used for the smoky atmosphere and the light beams were also faked.

 

Thanks for your time,
Steve Coops aka Scoopey
www.altantica2200.co.uk
https://www.facebook.com/Atlantica2200/

 

 

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Looking for Artists!!!

Artist Illustrator, Modeling 3d, Music, My Artwork

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Hello to everyone!
Some people probably know me under the pseudo name Artienne or Valgerd Kossmann. I have decided to share my post because
I am looking for Artists, who would like to share their artwork on my blog Elestra. Long time ago I was “journalist”
who made interviews with many different kind of artists.
I would like to invite all people who make digital art, renders, some modeling, design, traditional painting, 3d, 2d, photographers, writers and musicians.
What is in my mind? I would like make some kind of article, where artists speak about their the best
artwork, renders, photos, digital painting, music. Only what you need to do is send your one, best render not bigger than 1920 X 1406 with description Title, information what is it,
which kind of message is there, influence, which tools, post-work you made.  This same about photographers and painters. If you are musician, you have to provide link to your web page.
You can write in English, German,Norwegian, Swedish, Danish(languages which I understand and I can translate your thoughts to English). Also you can add link to your web page where people can buy your product. All renders should have watermark or your nickname, other way I can do that for you 🙂
This is my email where you should send your stuff of course if you are interested valgerdkossmann@gmail.com

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World of Jeffersson Ferreira

Artist Illustrator, Modeling 3d, Vendor

 

Jefferson Ferreira: I started with modeling in 2004 at Cinema 4D, in 2005 I acquired Bryce 4, I fell in love with 3D art.
I love creating scenes with forests, city, toon, characters and some clothes.
My working tools are Bryce 7.1 Pro, Hexagon, DAZ Studio, Poser, Ulead Photo Express and Corel Paint Shop Pro.
In my renders, I like to put what I feel in my soul for my art, I love what I do.
In 2009 I started creating commercial products for Bryce 5.5, from 2010 I started creating products for DAZ Studio.
I own commercial and free products at Renderosity.

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The Warrior Elf
Estela, a warrior who crosses a huge forest in search of adventure.
It is the quest for freedom, for adventure, to go beyond its own limits.
My influence, I always liked action, adventure and fantasy, read the magazines a lot
Of Conan the Barbarian.
The tools I have used in this art are: DAZ Studio 4.9, Estela for G3F and Vic7,
Warrior Clothing for G3F and The Lost Forest 2, all created by me.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signature.

 

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Living in nature
I wanted to show life in the forest with this work.
A gorilla in the middle of nature, I love seeing scenes of animals and forests,
I always watch programs on these subjects.
For this work I used my product The Lost Forest 2 Poser.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signature.

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Contemplation
In this work I wanted to show the life of a solitary warrior who gets some time in his adventures
for contemplate the beauty of a fascinating place.
To create this scene I had the influence of a game that I liked very much in the late 90’s.
For this work I used my product Mystery place for DAZ Studio.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signature.

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Flight between nature
I wanted to show my fascination for mountains and huge lakes.
I love nature and always try to represent it in my art.
For this work I used my product Mystery place for DAZ Studio.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signatu.

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Invasion
My creation for Bryce 7.1 Pro.
I love science fiction mixed with fantasy, this was my inspiration.
The effects of Sun Glow and HDR are created by me.
For this work I used my product Environments for Bryce 7 1 Pro and Invader Ship I Steampunk
for Poser.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signature.

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Journey to the other planet
I wanted to portray a spaceship across the sky of inhospitable planet.
I love science fiction and this was my inspiration.
For this work I used my product Environments for Bryce 7 1 Pro.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signature.

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Cold area
In this work I wanted to portray life in the cold.
My influence on this scene is that I love the cold even though it’s not too cold in my country.
For this work I used my Master Terrain 2 product for DAZ Studio.
For post work I used Ulead Photo Express 5 to adjust brightness, color and signature.

https://www.renderosity.com/mod/bcs/vendor/JeffersonAF

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Robert Ruisinger- interview with German 3d Artist

Artist Illustrator

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Robert Ruisinger is German 3d Artist who lives in Bavaria about 100km North of Munich. We know him from Daz Studio where he submit very interesting renders. He has little experience when it comes to some programs like: Photoshop, Bryce, Strata Studio Pro, Cinema 4d. He is inspired by paintings famous artist like Salvador Dali, Giger, Bosch and Ernst Fuchs. More information about him, you can find in interview 🙂

Artienne: What made you decide to devote your life 3D Art. What was the first impulse? Why did you choose Daz Studio instead Poser?

 

Robert: The first impulse of 3D where the first CGI effects in movies.

Not that I wanted to recreate such things, but it was the first Wow, what visually can be done with computers.

I played around with some kinds of 2D programs since I had my first computer.

I had a connection to Daz since they became the home of Bryce, which I used for a long time.

Two or three years ago I tried Daz Studio just for fun and I liked the handling. So I stayed with DS.

I still have Poser 10 installed, but I use it very seldom.

I played around with some kind of 2D programs since I had my first computer.

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Artienne You said that you are self-taught and have no education when it comes to the graphics.  What were the main sources of training that you used? which kind of books can you recommend to start adventure with 3d? What knowledge is essential?

Robert: First, I started with simple tutorials on the internet. And the early programs came with this printed books as a user manual with much essential knowledge.

Nowadays you can find almost everything on the internet. A good source with some fine tutorials Shiba Shake’s http://thinkdrawart.com/ 

I think a good place for books end e-books is https://shop.3dtotal.com 

Learning how to use lights in your scenes is one of the most important things.

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Artienne:  Autumn Sunrise, Sunrise 2 or Garden With A View- are the most interesting illustrations you have done. Is the earlier experience with the program Bryce, Strata Studio Pro or Cinema 4D was helpful during creating?

Robert: Yes, I think so. And the fact, that I love beautiful landscapes. 

Especially the  experience with Bryce as a Landscaping Program is still helpful for images like this and creating backgrounds or environments.

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Artienne: Surrealism is not a movement. It is a latent state of mind perceivable through the powers of dream and nightmare.” One of your renders “Night Ride” reminded me a little bit about artwork of Salvador Dali. I don’t think here about style or technique but ideas and atmosphere. What you think about surrealism and how big influence has on your artwork? 

Robert: I love Dali and Max Ernst for example since I was very young.

Yes, ideas and atmosphere and the way of the manifestation of the unconscious mind is what I like most about Surrealism. 

That are the main influences of Surrealism for me. 

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Artienne: When I saw your render ” Faunessa” I wondered if Ancient Greek and Roman mythology and art was inspiration for you to make render? 

Robert: Really? Not conscious, I had that nice new creature and I like that kind of pose. The environment came at the end.

 

 

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Artienne: What 3d artists exerted the greatest influence on your work? You said that during the last year you learned a lot from other artists. Did you think to take care of designing and creating your own character using for example Maya, Zbrush or Sculptris?

Robert: When using Bryce, I tried to learn from the wonderful Angel Estevez. He’s got the perfect sense for creating atmospheric landscapes. I really love his art.

For the work with Daz Studio, I have to mention at the very first place Shiba Shake.

We were connected via Patreon, where you can support artists and as a reward the share tutorials and files.

Learning other views and ways of working can improve your skills very much.

Creating my own characters could be a step in the future, I find it very interesting. 

But this takes a lot of time and learning again.

So I first will practicing with the available characters.

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Artienne:  What do you do when you are lack of inspiration? Do you have any ways to stimulate creativity? Which kind of movies and music do you like? 

Robert: Sometimes I rework old ideas with new abilities. Or I go out into nature and don’t think about 3D🙂

My taste in movies and TV Shows is very wide. In music, I like the hard and dark tones very much.

For example, I love a lot of Scandinavian Metal Bands.

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Artienne:  I don’t think that art, if it’s isolated and specialized, can really create culture. It needs a cult. Can you agree with Ernest Fuchs? 

Robert: Hmm. I think it could create a sort of subculture, and from there it could grow a sort of cult🙂

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Artienne:  Any plans for future?

Robert: Making better images and perhaps making my own music again.

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Interview with Angel Estevez

Artist Illustrator, Painting

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What were the beginnings of your adventure with 3d graphics in Bryce and why it has become the biggest passion? You started work with graphic in 2001. Do you remember your first painting, or design?

When I bought my first PC in 1994 I installed Corel Painter and Adobe Photoshop and started to have fun experimenting with family photos and some drawings, then one day searching the Internet on landscape painted in Photoshop
found an advertisement of the landscape in Bryce at the time I was very curious how a program could create 3D landscapes. Acquired Bryce 4 and found strange the interface seemed “very complicated”, I began to search for landscapes
with Bryce, were awesome but due to my inexperience landscapes I tried to create were horrible, but everything in life you need to persevere and not give up. I still have some images that I created and when I see I’m laughing so bad
they are. It’s been 15 years and continue with Bryce even though it is already outdated compared to other programs such as Vue, but do not care, like it anyway. Some artists have asked me why I did not start using the Vue but
I have no interest. I “rowing against the stream” if you know what I mean.

 

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When I see your landscapes “Calm the river”, “tropical island”, “Along the river” I have the impression that you are inspired by Brazilian nature. …

No, I like tropical scenes, In my mind I see in tropical scenes something of mystery that I like, there is no relationship with Brazil.
When I saw some of Jurassic Park movies was thinking maybe I could try to create some similar scenea bit unlikely with the resources that Bryce offers. But try does not hurt anyone 🙂

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 In your gallery we can find abstractions. Where do you get ideas? What is so special about that? What is most important for you when you are working with your digital painting? Harmony or ending result?
Some people believe that that abstraction is not art. What you think about it?

I have great pleasure in creating abstract ideas appear in many ways there is a formula; doing experiments, something that comes suddenly at random references to famous artists in this art, sometimes I’m creating a landscape
and stop to create an abstract that came in mind. I have several abstract that started and not finished yet, sometimes return them. Sometimes I have an idea directed to an abstract and determined as will creating the idea completely
changes and step to do this other abstract. I have sold various abstract for several purposes for people and companies, among the best known companies are Philco and course are used as illustration for advertising to sell its products.
The abstraction is enshrined in the art world with fascinating works such as Kandinsky, Miro, Pollock and many other great masters. Pollock has a frame, which is considered one of the 50 most important in the world.
Some people do not like abstract art but is simply a personal matter.
In my opinion it is more difficult create an expressive abstract that a beautiful landscape.

baia_dos_golfinhos.jpg Pablo Picasso once said that it took him long time  to “learn painting like a child”. Is a return to pure form is also important for you? What you think about art of Salvador Dali?

Certainly, we have the Naif Art where we observe a very interesting innocent concept that totally escapes the academic patterns.
Dal is in my opinion one of the rare geniuses of painting, his works are fascinating in every aspect and incredibly creative.
It seems that he saw the world in a different way “a dream world.” I read an article when he was already very ill and disillusioned by the doctors where he said that “the geniuses should never die”.

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You are working in a field related to education. What do you mean? Is your education connected to art? You are a teacher of art or do you have only courses for young artists like for example Boris Vallejo with Julie Bell?
No, the company I work for is linked to education. It is a conglomeration of university schools, I am human resources manager. The art over there and deal with people. 🙂

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Traditional painting is also your passion. What is the best part about working with oils?How do you choose the subject of your painting?
Traditional painting is just a curiosity I had to try to understand how to work with paints, most of my paintings I give gift for friends and family and also have pictures in decorating my apartment.
I have a preference to paint with acrylic because the oil is toxic and it takes much longer to dry, but in some paintings oil is more favorable.
The theme is in accordance with the inspiration when I’m going to paint or it is a style that someone asks me. I use paint when I’m a little bored in PC use.

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How would you describe your art and present it influences other artists? Do you think that the traditional painting is threatened with extinction?
The influence of other artists and quite common consciously and unconsciously, is a living wheel. In my opinion another influence.
The traditional painting is part of our history and I believe that will never be extinguished in contemporânio world are showing other artistic expressions such as digital among others, but the traditional painting will always have its place.

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 At which point the artist can say about himself that is a realized man? When you know that you should complete the work on your image?
I started in digital art as a simple hobby and I see that my work is recognized and accepted in various ways that it can be seen in various ways, including financially.
But for me remains a hobby that I love because it does not depend on the digital art financially; but it is good to join the business with pleasure. I would be happier if here in Brazil to digital was more widespread, it is far in relation to other countries.
When I know that the work is complete? That’s simple, I observe the scene and conclude that it is doing nothing more. It is an interesting result for me. Sometimes excess components in a scene can leave it polluted.

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Any plans for future? Have you ever thought to make an e-book with your artwork?
I do not make plans, let happen. At the moment I see no interest with regard to making an e-book or something. My children (2) already spoke of something but I have no interest.
By invitation editors have some of my works exhibited in 4 art magazines. It may be that may one day do something, the future belongs to God.

 

 

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